Welcome to Griffon Publishing Studio.

Veteran game designer, writer, and editor Peter Schweighofer founded Griffon Publishing Studio as a platform to publish his own sourcebooks and games for adventure gaming enthusiasts, including roleplaying sourcebooks like Pulp Egypt and Heroes of Rura-Tonga as well as other projects like the solo wargame Operation Drumbeat and the children’s tabletop adventure game rules Valley of the Ape.

Known for writing and editing numerous Star Wars roleplaying game products for West End Games, he has spent more than 20 years designing, writing, editing, and publishing rolelplaying game materials. He writes weekly about issues in adventure gaming at Hobby Games Recce. Explore this site and check out About Schweig for more information about his professional writing and game design endeavors.

Panzer Kids Event Support

Are you running a Panzer Kids event at a convention or game day? Let us know by sending an e-mail with “Panzer Kids Event Support” in the subject line. Provide details of the event – date, time, place, etc. – and we’ll do our best to cross-promote it. We can also try sending along some giveaways to help encourage newcomers and children to explore the adventure gaming hobby through Panzer Kids.

Schweig Releases Trapped in the Museum 20th Anniversary Edition

June 17, 2019 – Griffon Publishing Studios officially released Peter Schweighofer’s OpenD6 solitaire adventure gamebook, Trapped in the Museum, in a 20th anniversary edition. “I first developed and released this solo adventure in the year after West End Games declared bankruptcy and laid off its staff,” Schweighofer said. “Trapped in the Museum was part of an effort to keep my name and game design reputation in the public eye in the hopes it might attract some freelance writing work. It was the unintentional launch of a 20-year independent publishing career.” Schweighofer talks more about his experiences with and inspirations for Trapped in the Museum in a Hobby Games Recce blog post.

The 44-page gamebook contains an introduction with character stats and basic rules revised for the OpenD6 system, 57 entries, full-color artwork, and D6 game stats so you can use the adversaries in your own pulp roleplaying game adventures. Readers make story choices and die rolls, following numbered entries incorporating rules for overcoming obstacles based on the classic D6 System developed by West End Games. Just add a few six-sided dice and you’re ready to play!

Trapped in the Museum is available as a pay-what-you-want PDF download from DriveThruRPG. Those seeking something to read and keep on the bookshelf can order a full-color print-on-demand version from Lulu. Of course readers can still download the original, free version of Trapped in the Museum from 20 years ago using S. John Ross’ Risus game mechanics. Check out the Griffon Publishing Studio “Free Downloads” page.