An OpenD6 Solitaire Adventure Gamebook
Escape in the Lap of
Luxury....
Vanno del Rask had to escape Gorvann starport
and reach Naava Prime. If Rayzu Syndicate operatives tracked him down
they’d interrogate him to find out how much he’d discovered of
their plans to destabilize the sector government for their own
profit. As an elite herald for House Seravis—part
intelligence agent, part diplomat, part courier—he could handle any
challenge with class and grace. But a
little luck always helped, too...and he’d stumbled upon some. He
charmed and bribed his way aboard a luxury cruiser named Asturia,
leaving Gorvann without enemy operatives noticing.
You are Vanno del Rask. Now that you’ve escaped
the Rayzu Syndicate thugs, it’s smooth sailing to complete your
mission...or is it?
The
Asturia Incident is a
solitaire adventure gamebook,
an interactive story in which you play the role of the main
character. Instead of reading straight through like a normal book,
you follow instructions leading you from one numbered entry to
another, each describing situations, offering choices, and resolving
actions to further the story using the OpenD6 game system.
You’ll need a handful of six-sided dice; a pencil and some note
paper can help you keep track of Vanno’s status, clues he
discovers, or other information worth remembering.
Peter Schweighofer is a veteran roleplaying game
designer who previously worked on West End Games’ D6-system
Star Wars Roleplaying Game...even writing several solitaire
adventures. The Asturia Incident merges his admiration for the
classic Traveller game, familiarity with the OpenD6
system, and a love of science fiction stories.