Welcome to Griffon Publishing Studio.

Veteran game designer, writer, and editor Peter Schweighofer founded Griffon Publishing Studio as a platform to publish his own sourcebooks and games for adventure gaming enthusiasts, including roleplaying sourcebooks like Pulp Egypt and Heroes of Rura-Tonga as well as other projects like the solo wargame Operation Drumbeat and the children’s tabletop adventure game rules Valley of the Ape.

Known for writing and editing numerous Star Wars roleplaying game products for West End Games, he has spent more than 20 years designing, writing, editing, and publishing rolelplaying game materials. He writes weekly about issues in adventure gaming at Hobby Games Recce. Explore this site and check out About Schweig for more information about his professional writing and game design endeavors.

Panzer Kids Event Support

Are you running a Panzer Kids event at a convention or game day? Let us know by sending an e-mail with “Panzer Kids Event Support” in the subject line. Provide details of the event – date, time, place, etc. – and we’ll do our best to cross-promote it. We can also try sending along some giveaways to help encourage newcomers and children to explore the adventure gaming hobby through Panzer Kids.

HAWKS Run Panzer Kids with Alzheimer’s Patients

Sept. 14, 2017 – Members of the HAWKS (Harford Area Weekly Kriegspielers), a wargaming club from Maryland, recently ran a session of Panzer Kids with Alzheimer’s patients in nearby Pennsylvania. Ed Duffy and Sam Fuson prepared a game specifically to engage the participants in problem solving and decision making, promote motor functions moving tanks and rolling dice, offer an interesting visual display, and give them a chance to try something new.


The HAWKS’ community service doesn’t just stop there; each year they arrange an “Armies for Kids Giveaway” game at Historicon where each young participant gets two full armies to take home, along with battlefield terrain, rulers dice, and rules to encourage their interests in miniature wargaming. The HAWKS also run an annual game day (which recently evolved into two days), Barrage, happening Jan. 19-20, 2018, with games for experienced wargaming grognards as well as newcomers and kids.

We don’t usually think of introducing adventure gaming to the older demographic, but the same strategy of distilling games to basic elements for kids also works when using games to engage the elderly...though still with some adjustments for the specific audience’s needs. Many thanks to Ed, Sam, and the HAWKS for taking the initiative to serve this community through play. 

Kid-Hosted Panzer Kids at Historicon

The gamemaster, center, in blue-and-yellow
tie-dyed shirt, oversees the initial moves.
July 21, 2017 – We were delighted to find someone was hosting a game of Panzer Kids at this year’s Historicon miniature wargaming convention July 13-16 in Fredericksburg, VA. What was even more surprising was discovering a 10 year-old kid was running it! His father explained during set-up that his son wanted to run a game for kids at Historicon and searched the web for an appropriate game...he found and liked Panzer Kids. With his wargamer father’s support – and his gaming supplies – he planned a basic scenario for eight kids, created one-sheet rules summaries with individual tank stats, and set up a challenging table for the skirmish. The terrain consisted of dunes, oases, and several buildings spread across the table, enough so participants could easily find cover for their tanks with some open ground between terrain features.

German players continue their advance.
He had his work cut out for him with a table of eight excited kids (and a few parents offering tactical advice). Participants each took command of two 28mm scale tanks on the table, with eight tanks each for the Germans and Americans. Each side advanced using terrain features for cover and picking off enemy tanks. Those caught in the open usually took the most fire. Some folks even drove their tanks through courtyard walls to get to the enemy or outflank other tanks. After players lost both tanks they were allowed to return one to their table edge to rejoin the battle so everyone remained engaged. Although interest understandably waxed and waned slightly, participants kept at it for the full two hours to complete an exciting, successful game. Kids went home with a copy of the rulebook and some Panzer Kids dice. Everyone walked away looking happy.

Many thanks to this intrepid young gamer, his patient younger brother, and his supportive father for hosting a fantastic Panzer Kids game. Hopefully this positive experience encouraged a few more kids to pursue the miniature wargaming hobby.

Note: Are you running a Panzer Kids game at a library, convention, game store, local game day, or other event? Let us know by sending an e-mail with “Panzer Kids Event Support” in the subject line. Provide details of the event – date, time, place, etc. – and we’ll do our best to cross-promote it. We can also try sending along some giveaways to help encourage newcomers and children to explore the adventure gaming hobby through Panzer Kids.